At the end of the 20th century, humanity had moved underground.

  • The surface of the Earth had become a toxic wasteland.

  • Droughts and storms grew in intensity and frequency, blanketing the surface in a layer of constant superstorms.

  • Some fled to the far expanses of space, while others stayed to make a new home underground.

  • The subterranian communities and bunkers struggled for survival.

  • Humanity's contempt for their living conditions grew by the day.

  • They developed a deep rooted desire to escape their harsh reality.

  • Companies began to capitalize on the demand for dream emulating hardware.

  • Machines capable of producing dreamlike stimuli fulfilling any of its users wishes.

  • Anything, and everything was possible in this realm.

  • Those who could afford it, locked themselves away in their own fantasies.

  • Their bodies left to rot and decay without their care.

  • A complete escape from reality, they were told.

  • play